Card Game

Moby Dick, or, The Card Game

Moby Dick, or, The Card Game is an adventure card game designed for 2-4 players, with additional rules for solitaire play. Based on Herman Melville's classic novel, Moby Dick combines cooperative and competitive play in an attempt to loosely simulate life on a 19th century whaleship.

The game is centered around three decks of cards: the Sea, the Sailor, and the Whale. After receiving an initial crew of sailors, players take turns at the topmast, where they draw Sea cards to advance the game. These cards contain various creatures and events, compelling actions between players or triggering the secondary phase of the game – the whale hunt. During a whale hunt, each player begins by choosing a small group of their sailors to lower after the whale. Play progresses much like the primary gameplay, with players taking turns defending against the whale's assaults and returning the favors.

As the game unfolds, players gain oil from defeating whales or from certain events, which can be used to hire new sailors after others are lost at sea. Over time, key events (Chapters) will be drawn, and after a certain number Moby Dick will cease evading the ship and engage when sighted. This last battle is to the death, and only one player will survive. Call him the winner, or simply, Ishmael.

Dominion Big Box (English)

Dominion, the popular strategy card game now comes to you in this massive combination pack jammed full of the best boxed sets, additional cards and extras.

You are a monarch, like your parents before you, a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents, however, you have hopes and dreams. You want a bigger and more pleasant kingdom, with more rivers and a wider variety of trees. You want a Dominion. In all directions lie fiefs, freeholds, and feodums. All are small bits of land, controlled by petty lords and verging on anarchy. You will bring civilization to these people, uniting them under your banner. But wait. There must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible, fending them off along the way. To do this you will hire minions, construct buildings, spruce up your castle, and fill the coffers of your treasury. Your parents wouldn’t be proud, but your grandparents would be delighted.

Contains the core Dominion card game and the expansions Alchemy and Prosperity. Additionally it contains promo card sets which may vary and a full color play mat. These are only available with this set.

Part of the Dominion series.

Hanabi

Hanabi—named for the Japanese word for "fireworks" and consisting of the ideograms "Flower" and "Fire"—is a cooperative game in which players try to create the perfect fireworks show by placing the cards on the table in the right order.

The card deck consists of five different colors of cards, numbered 1–5 in each color. For each color, the players try to place a row in the correct order from 1–5. Sounds easy, right? Well, not quite, as in this game you hold your cards so that they're visible only to other players. To assist other players in playing a card, you must give them hints regarding the numbers or the colors of their cards. Players must act as a team to avoid errors and to finish the fireworks display before they run out of cards.

Hanabi is also available as Hanabi & Ikebana.

Make 'n' Break

Building blocks for adults? In this fast-paced game, players must uncover and copy building plans of various difficulty, each showing 10 colored blocks in a particular arrangement, before the timer runs out. An advanced variant allows player to pass undesirable plans to their neighbor and take the one they would have drawn.

Ages 8 and up

Re-implemented by:

Make 'n' Break Extreme
Mini Make 'N' Break
Make 'n' Break CHALLENGE
Make 'N' Break Würfelspiel
Make 'n' Break Junior

Council of Verona

The citizens of Verona have grown tired of the constant quarrel between the houses of Capulet and Montague. As ruler of the region, Prince Escalus has formed a council to help mediate the conflict and bring lasting peace to Verona.

In Council of Verona, players take on the role of influential citizens of Verona and act to use their influence to either add characters to the council or cast them into exile. Through thoughtful hand management of their cards and clever placement of influence tokens, players gain victory points based upon the agendas of the characters at the end of the game. The player with the most victory points wins!

We've all heard the story of Romeo and Juliet – now is your chance to steer the story and determine who will rule Verona once and for all!