pattern building

Tenby

Tenby is one of the most beautiful towns in Wales. Wander our colourful streets, walk along our piers with some scrumptious fish and chips, and relax on our stunning beaches with a nice cold ice cream and a warm feeling in your heart.

The aim of Tenby is to create the best town you can using the available cards. On your turn, you will draft and place cards to add terraces, piers, and Tenby town’s landmarks into your streets. If you can persuade a hard working local resident to help, you might just pick up some extra points! Whoever has the most points at the end of the game is the winner!

Each round consists of 3 phases: Day, Night, and Cleanup. The Day cards and Night Cards are closely connected to each other. The Night Cards provide the order in which players will select Day Cards. The Day Cards provide the order in which players will take their actions that round, and will also set the Night Card player order for the next round. The game ends immediately after the last player has taken their last available action at the end of the tenth round.

Cities USA

A great American city awaits your vision! Step into the shoes of an urban planner as you take on the challenge of transforming a bustling metropolis into a modern masterpiece. Raise gleaming skyscrapers, build bridges connecting roads and shape green spaces and water fronts to create a city that stands the test of time. Each decision matters; every building, every street, every neighborhood is a piece of your legacy. Gather the right materials,outplan your rivals, and claim your place as the architect of the future. Smart planning equals stunning results.

In this completely independent version of Cities you will find the essence of its predecessor but with new mechanics, such as skyscrapers, bridges and highways.

Pyradice

In Pyradice you are part of an ancient civilization whose main goal is to build pyramids. Each player will try to get the best stones from the quarry to create their pyramid and earn the most points at the end of the game.
The quarry is made up of 47 dice placed on 3 floors. On their turn, the player takes a dice that has at least 3 free sides and places it at the base of the pyramid or on higher floors if it has 2 dice underneath it. On each floor of the pyramid that the dice are placed, the player gains a bonus that allows them to manipulate the dice that are already in the pyramid (turn 180°, roll again, etc). In this way, they try to have a pyramid with dice that corresponds to the public objectives of each card (having only even-value dice, having only increasing values, etc.). If you succeed, at the end of the game you win the points that could give you victory. Each game box can only hold 2 players. But if you add another box, you can play with 3-4 players.

Portals

Portals is an abstract game akin to chess. If you enjoy spacial reasoning puzzles and visualizing spacial sequences, you will enjoy Portals!

During the game, players draft fabulous Elemental stones to complete various shapes on Key cards. By activating completed Key cards, players fill Elemental boards with stones and gain Victory Points for matching colors and adjacency.

Game Features

Easy to learn, hard to master. Start playing quickly, get better with every game.
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Close interaction. You share everything with other players, so you’ll inevitably mess someone’s plans up.
Tactical variability. There’s no ‘one size fits all’ winning strategy.
Additional modules. Additional challenges to spice things up.
Beautiful components. Vibrant colors, a player-friendly design and stones that are great to play with.
Solo mode. Great and crunchy puzzle to enjoy alone.

Sagrada (Revised Edition)

Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece.

In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.

Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the other players to use them.

The highest scoring window artisan wins!