Closed Drafting

Planted: A Game of Nature & Nurture

In this game of nature & nurture, make your house beautiful by caring for your very own collection of houseplants! In this easy-to-learn board game, collect your favorite plants and then try to feed them every round with the right combination of light, water, and plant food.
Planted features 42 varieties of popular and exotic houseplants, each with their own requirements to grow. Discover various planting tools and decorations to help you raise beautiful, thriving plants, and score bonus points. The player, or plant parent, that ends up scoring the most points from growing their plants is declared the game’s biggest green thumb - and winner!

Some features:

Easy to learn mechanics for all ages strategy
Collect resource tokens to care for your nursery (water drop, sun chip, plant food, etc.)
Features 42 popular and various plant varieties for all levels of plant parents including the fiddle leaf fig, philodendron, ZZ plant, monstera, croton, and more!
Created by famed game designer Phil Walker-Harding

—description from the publisher

Star Wars: Bounty Hunters

Star Wars: Bounty Hunters is a light strategy game, in which players compete to be the best bounty hunter in the galaxy. Players have three goals which will help them earn points: capturing targets, completing contracts, and purchasing droids and crates at the Jawa market.

There is no down-time in this drafting game: everyone plays at the same time. Players start with 4 cards in hand. Each turn, players pick a card from one of the available piles (targets, hunters, contracts, and Jawa market). Then, they can choose to either play or sell a card. Finally, they pass their remaining hand to their left-hand neighbor.

Target cards have defense values, while hunter and droid cards have attack values. To capture a target, players must equal or exceed the target’s defense values by placing hunter and droid cards in front of their targets. Once a target is defeated, it is placed horizontally.

Players may also fill contracts by choosing contract cards. These grant bonus points for capturing specific targets and purchasing crates.

The first player to capture 4 targets earns bonuses, and this triggers the final 2 turns. Using the scorepad, players count the points they earned from capturing targets, filling contracts, and purchasing crates, and they deduce points they spent to hire hunters. The player with the most points is declared the best bounty hunter in the galaxy!

—description from the publisher

Comic Hunters

After a long search in several comic bookstores and online stores, you managed to acquire the most important comic books of all your favorite heroes. Well, almost all of them! Some rare and important editions are still missing from your collection. The first appearance of your favorite villain, that special edition that influenced a generation of story lines, the spetacular debut of the new uniform, the memorable confrontation with the archenemy and the valuable number one! You already know where to find them and you also know that you are not the only one in search of these precious gems. Will you be able to collect all the comics needed to be recognized as the greatest collector of all time?

Comic Hunters is divided into three rounds. In each round, players will visit three of the four locations where they can purchase Comic Book Cards. At the end of the round, players must place cards on the table to start or expand their collections. When adding a comic to a hero's collection, the player will move his markers on the icon tracks according to the Spotlight Icons of the new card in play (Number 1, First Appearance, New Visual, Special Edition and Memorable Clashes.). The further the player advances on each track, the more points he or she may get. In addition, each collection scores based on the number of cards it contains. After three rounds the player with most points is acclaimed as the greatest comic book collector of all time and wins the game!

-description from designer

Rivages

In Rivages, players explore the legendary islands of Myr, searching for remains of its long-forgotten wisdom.

Each player starts with their own map of an island that's divided into several colored areas. Every turn, they strike out the available symbols from one of the two cards in their hand, check matching fields on their map, then pass the cards along to their neighbor. By exploring certain areas, achieving goals on the island, looting treasures, and progressing on their own wisdom tree, they gather valuable parchments. Reaching a boat allows them to move to a new island full of new opportunities.

Whoever has the most parchments at the end of the game wins.

—description from the publisher

Let's Go! To Japan

In Let's Go! To Japan, you are a traveler planning, then experiencing your own dream vacation to Japan.

The game consists of thirteen rounds in which players draw activity cards illustrated by Japan-based artists and strategically place them in different days in their week-long itinerary. These can't-miss tourist attractions will have you bouncing between Tokyo and Kyoto as you try to puzzle out the optimal activities to maximize your experience while balancing your resources. The game ends with a final round in which you ultimately go on your planned trip, activating each of your cards in order along the way.

The player who collects the most points by the end of their trip wins!

-description from designer